Digital Tutors - Introduction to mental ray in 3ds Max 2013 - sum1_here
DigitalTutorsIntroductionmental2013sum1here
种子大小:2.62 GB
收录时间:2013-12-15
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文件列表:19File
- 03_Using_the_Arch_&_Design_material_in_3ds_Max.mp4221.43 MB
- 16_Saving_and_re-using_Final_Gather_data.mp4215.76 MB
- 06_Simulating_indirect_lighting_using_Final_Gather.mp4211.34 MB
- 09_Image-based_lighting_in_3ds_Max.mp4206.49 MB
- 10_Rendering_caustic_light_patterns_in_3ds_Max.mp4198.66 MB
- 15_Compositing_with_Render_Elements_in_3ds_Max.mp4192.1 MB
- 14_Rendering_Subsurface_Scattering_in_3ds_Max.mp4187.97 MB
- 08_Rendering_displacement_maps_in_mental_ray.mp4184.74 MB
- 04_Simulating_indirect_lighting_using_Global_Illumination.mp4180 MB
- 05_Exploring_the_Global_Illumination_parameters.mp4172.93 MB
- 13_Using_Portal_Lights_in_3ds_Max.mp4151.15 MB
- 02_Working_with_mental_ray_lights_in_3ds_Max.mp4120.71 MB
- 12_Rendering_with_the_Daylight_System_in_mental_ray.mp4108.81 MB
- 17_Reducing_Final_Gather_flickering_for_animations.mp4103.27 MB
- 11_Using_the_Material_Editor_to_control_photon_appearance.mp4101.4 MB
- 07_Using_Final_Gather_and_Global_Illumination_together.mp481.43 MB
- project_files.zip23.08 MB
- 01_Introduction_and_project_overview.mp419.67 MB
- Downloaded from SilverTorrent.ORG.txt64 Bytes